thief
Thieves Mailing List.
Message 32:
Date: Tue Jul 25 01:27:52 2000 CDT
From: Sefira (#1173)
To: *thief (#1120)
Subject: $
*smiles* I'll be perfectly frank and agree with a few of the points of the post above. Yes, the
thieves' guild is definitely lacking in unity, partly due to the fact that few of us actually log
on at the same time and partly because I believe we need some sort of internal structure spelled
out. Maybe some sort of ranking system, a hidey hole where we can meet, generally, better
organisation.
On the other hand, I don't think that we need to totally wipe out the current guild and implement a
new one for a new beginning. Perhaps the old guild could be revised with some of the points
mentioned above. I think however, that the rise of a rival guild would definitely be a good idea
RP-wise. Conflict creates growth, and the groups could both develop from that.
I, personally, have no objections to the current perception and thievery settings...mainly because
I don't codedly steal very much any more, except when I'm helping someone else boost. In my
opinion, you can have just as much, if not more fun RP stealing from someone else as codedly
pick-pocketing, although it might not be as codedly profitable.
Bleah. Apologies for my rambling...I'll be quiet now ;) -- Sef
PS. One last note. Mickey/Erdo is not a Timberwolf and has not been for the past half year or so...
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